Races

''Of the six races, only three, Dragonborn, Humans, and Elves, came from the land of Ardurach before the cataclysm. Dwarves, Orcs, and Halflings were natives of Palagos, and were discovered by Velian colonists hundreds of years before the Age of Wild Magic.''

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Dragonborn - Dragonborn can choose any color of dragon ancestry. No class restrictions from the PHB or SCAG.

Dwarves - Dwarves can be either Mountain or Hill. Dwarves can play Gunslingers. However, Dwarves cannot play the Wizard, Sorcerer, Druid, or Bard classes, nor can they choose the Eldritch Knight or the Arcane Trickster archetypes. They cannot choose the Arcane Initiate feat.

Half-Elves - Half-elves cannot choose the Cleric Class. No other class restrictions from the PHB or SCAG. Half-elves can also choose the Blood Hunter Class.

Halflings - Halflings can be be Stout, Lightfoot, or Ghostwise (SCAG). No class restrictions from the PHB or SCAG.

Orcs - Orcs use the Half-Orc stat block in the PHB. Orc players cannot choose the Barbarian class. No other class restrictions from either the PHB or the SCAG. Orcs players can also choose the Blood Hunter class.

Humans - Humans must choose one of the five variants offered in this wiki. They may not choose either standard human or variant human as laid out in the PHB. No class restrictions from the PHB or SCAG.

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* PHB - Player's Handbook

* SCAG - Sword Coast Adventurer's Guide

* The Gunslinger and Blood Hunter Classes were created by Matthew Mercer, and can be found for free on the DM's Guild at www.dmsguild.com.