Gnoll

Ravenous and Ruthless
Known for their physical similarities to the hyenas of the Berlissian Heartland in Palagos, gnolls are fierce bipedal warriors that roam the plains to the east and north of Amrun. They have been observed in packs as large as fifty, but often roam in small hunting parties of five to ten. An individual gnoll is dangerous enough, but once packed together, they fight with increased vigor and ferocity. Further, the scent and sight of blood has been known to drive these creatures into a fierce bloodlust, causing them to forgo the use of their primitive weapons in favor of tooth and claw. When a gnoll has been overcome by this bloodlust, nothing can stop it save the death of either its prey, or the gnoll itself. Attempts to communicate with these creatures have not met with much success. Strength and cunning seem to be their only virtues, and any code of honor seems absent from their society. Any would-be explorers would be best to stay on their guard when entering gnoll hunting ground.

Known Features and Tactics
Gnolls are pack hunters. They swarm individuals in the hope of overwhelming each foe one at a time. When in combat together, gnolls seem to aid one another in finding openings and penetrating defenses.

Pack Tactics: Gnolls gain advantage in combat when an ally is within close range of their target.

Maddening Gibber: Gnolls have the ability to confuse and distract foes with their shrieks and laughter-like howls. Foes must steel their wills or become stunned and frozen in inaction in the face of this.